Episodes
Sunday Jul 06, 2014
Metal Gear Solid V: The Phantom Pain Thought Shower
Sunday Jul 06, 2014
Sunday Jul 06, 2014
In this edition of The Codec Call Andy, Matt and Cev get together to discuss their thoughts about what will happen in Metal Gear Solid V: The Phantom Pain based on the 2013 Red Band and 2014 E3 trailers. The suggestion came from @BrandonKirzeder, so you know who to thank for the idea of making these crazy theories public…
WARNING: May contain mild traces of spoil for Metal Gear Solid V: Ground Zeroes and references to N-Sync.
We cover:
- What do we know about Metal Gear Solid V: The Phantom Pain?
- What can we glean/wildly speculate about, based on the trailers?
- WHAT?! LIQUID?
- Will the game be released on 8th June?
- Is Quiet the sniper, really Chico with a sex change?
- Who is Ishmael?
- Will Solidus feature?
- Will the protagonist be a 4 year old Raiden (probably not, right?!)?
- Should we travel back in time and stop N-Sync?
To join in with our wild speculation about Metal Gear Solid V: The Phantom Pain, or if you think we’ve missed something particularly important to you (like the mark, by a country mile), then please contact us on Twitter (@CodecMoments, @ClinicalAndy, @CevynScott and @SyphiloidMonkey), Facebook and Google+, or post a comment below!
Monday Jun 30, 2014
Cost of a Coffee - Fast Rummy
Monday Jun 30, 2014
Monday Jun 30, 2014
In this week’s Cost of a Coffee, the Prof and Brian have been playing Fast Rummy by Webgarden LLC.
Monday Jun 23, 2014
Cost of a Coffee - Powerpuff Girls: Defenders of Townsville
Monday Jun 23, 2014
Monday Jun 23, 2014
This week Brian and the Professor are reviewing the brilliant Powerpuff Girls: Defenders of Townsville, from Radiangames… and the enthusiasm for this game is coming from a somewhat unexpected place…
Monday Jun 16, 2014
Cost of a Coffee - Gesture Ninja
Monday Jun 16, 2014
Monday Jun 16, 2014
Have you ever wanted to take out a ninja with a one fingered punch? This week’s ‘Cost of a Coffee’ game is Gesture Ninja.
Tuesday Jun 10, 2014
WATCH_DOGS
Tuesday Jun 10, 2014
Tuesday Jun 10, 2014
Half the Codec Moments team get together to discuss their initial thoughts on the open-world, hack and crash game from Ubisoft, WATCH_DOGS. In the podcast we discuss:
- Aiden Pearce
- Gameplay styles
- Hacking
- Driving (or plowing through pedestrians screaming “I’m so sorry, it can’t be avoided!”)
- Side quests
- Water cooler moments
If you want to wade in on our WATCH_DOGS discussion, if we missed something you think is particularly cool, or got a few things wrong in our excitement, then you can hit us up on Twitter (@ClinicalAndy, @CevynScott and @SyphiloidMonkey), Facebook and Google+, or rant at us in the comments below!
Monday Jun 02, 2014
Cost of a Coffee - He-Man: The Most Powerful Game in the Universe
Monday Jun 02, 2014
Monday Jun 02, 2014
This week the Prof and Brian HAVE THE POWER! They’re reviewing He-Man: The Most Powerful Game in the Universe.
Monday May 26, 2014
Cost of a Coffee - Trials Frontier
Monday May 26, 2014
Monday May 26, 2014
The Prof and Brian have been prospecting for Gold, Silver and Bronze in the new, old west. This week’s Cost of a Coffee comes courtesy of Trials Frontier on iOS and Android.
Monday May 19, 2014
Cost of a Coffee - Table Tennis Touch
Monday May 19, 2014
Monday May 19, 2014
The Prof and Brian are back once again for this week’s ‘Cost of a Coffee’, where they seek out games that cost the same as your daily cappuccino. This week’s ‘Cost of a Coffee’ game is Table Tennis Touch.
Monday Apr 28, 2014
Cost of a Coffee - Fiasco
Monday Apr 28, 2014
Monday Apr 28, 2014
In this week’s ‘Cost of a Coffee’ the Prof and Brian are investigating a Fiasco! No, it’s not another one of Brian’s failed experiments, it’s a new game from Blinking Pixels that is available on iOS from 01-May.
Saturday Apr 26, 2014
WATCH_DOGS Thought Shower
Saturday Apr 26, 2014
Saturday Apr 26, 2014
The Codec Call this week has the team get together to discuss the upcoming release of WATCH_DOGS from Ubisoft Montreal. In the podcast we discuss:
- What we know about the story;
- What intrigues us the most;
- What we’re most looking forward to;
- What we think of the cross-generational aspect;
- What our main worries are;
- and our poor knowledge of Chicago (and how to pronounce it like a native).
If you want to wade in on our WATCH_DOGS discussion, if we missed things or got a few things wrong then you can hit us up on Twitter, Facebook and Google+, or rant at us in the comments below!