Episodes
Tuesday Apr 22, 2014
Cost of a Coffee - Hitman Go
Tuesday Apr 22, 2014
Tuesday Apr 22, 2014
Hitman Go is the latest, very stylish entry in the Hitman series of games and has been developed by Square Enix Montreal. They were originally in charge of developing Hitman 6, the sequel to Hitman Absolution, before restructuring at IO Interactive meant they took charge of the next iteration of the main series and left Square Enix Montreal holding the mobile baby; but with the satisfyingly simple use of ambient sounds and sporadic use of music, and a colour palette dominated by sumptuous reds, whites and blacks, what a beautiful baby it is!
Wednesday Apr 16, 2014
Richard Boeser Interview
Wednesday Apr 16, 2014
Wednesday Apr 16, 2014
This week we’ve been lucky enough to interview the fantastic Richard Boeser (@richardboeser) from the two man development studio Sparpweed. Richard, along with Roland IJzermans, works on games that focus on original gameplay and atmosphere, and is partly responsible for destroying your hand-eye coordination in ibb & obb on the PlayStation 3. Currently working on promoting ibb and obb around the world and developing an insane looking new couch-competitive racing game, called Chalo Chalo.
Richard took the time to talk to Andy (@clinicalandy) about developing ibb & obb, working with Sony, Chalo Chalo and Super Game Jam.
Have a listen to the interview and then head out and buy ibb & obb to challenge your brain and thumbs!
Monday Apr 14, 2014
Cost of a Coffee - The Fourth Dimension
Monday Apr 14, 2014
Monday Apr 14, 2014
This week the Professor and Brian are back and have been asked to peer review ‘The Fourth Dimension‘, an interactive physics lesson available on iOS that will explain 4D to us poor, backwards three-dimensional creatures (and no, I checked, you won’t need to upgrade to a 4D TV).
What’s a tesseract? I hear you cry! A tesseract is a four-dimensional shape which is impossible to view properly in our antiquated three-dimensional universe. It’s a bit like a cube on steroids… when viewed with the aid of mind bending psychotropics. However, we can indirectly view a tesseract by unfolding it into three dimensions, or projecting a shadow of the four-dimensional object onto a three-dimensional space. The app even features stereoscopic 3D that will either give you a unique understanding of what the three-dimensional shadow of a tesseract might look like, or a migraine…
Friday Apr 11, 2014
Survival School
Friday Apr 11, 2014
Friday Apr 11, 2014
Games often use situations of unanticipated peril for the protagonist as the basis for the action about to unfold; but how realistic is that? If you were thrust into an emergency situation with little or no warning, let alone preparation, would you be able to survive on your wits alone? More importantly, have the games you’ve played taught you anything about survival?
On this episode of the Codec Call, Roger (@afro_gear), Cev (@cevynscott) and Graham (@tech_father) are given survival scenarios by the Survival School‘s Jonny Crocket (@survivalcourses). They will use the skills that they’ve picked up from gaming in an attempt to survive against all odds; hopefully they’ve learnt more than just circle strafing and rocket jumps!
The scenarios, which are all based on real-life events, are:
- You are driving from Canada to Nevada. You drive up over the hills and into the mountains. Your SatNav leads you down an ambiguous road. Nobody knows which route you have taken, but you are expected at a Hotel in Las Vegas. It is March and there is snow everywhere. Your car becomes trapped in a snow drift. Your travelling companion heads off for help and is never seen again. You have only packed a small amount of food as you assumed you’d be staying in a motel that night.
- You are in Australia and are trekking west to Uluru (Ayres Rock as was). You set of with a rucksack and enough food to last you for 7 days. Unseasonal storms flood the rivers on either side of you and the waters join behind you blocking your return route. Your map is inadequate and you run out of food. What should you do?
- You are flying over the Amazon Jungle when a freak lightening bolt hits your plane and tears it apart. You are strapped in your seat and fall 2 miles to the jungle below. The seat hits the canopy the right way up and breaks your fall. You hit the ground with concussion, a cut arm, a cut leg and a broken collar bone. You’re in summer clothing and only have one shoe. You have no idea where you are or where help is. There is no sign of any wreckage from the plane.
Will the team make it out alive to join the next Codec Call, or will Andy (@clinicalandy) have to find a whole new bunch of willing victims recruits? Join in the discussion by tweeting how you would survive to @CodecMoments using #SurvivalSchool. You can also detail your survival plan or thoughts in the comments below, or hit us up on Twitter, Facebook and Google+.
Survival School was established in 1997 by Jonny Crockett to provide a place of learning for those who wanted to know more about bushcraft and the wilderness. Jonny Crockett still runs most of the courses himself. It is his personal attention to detail and his enthusiasm for the subject that has helped to make Survival School what it is – A place of good fun and good learning.
Jonny went on his first survival course when he was 14 years old and has been learning ever since. He has frequently been invited to work with the Royal Marines, the Royal Navy, the Army and the Royal Air Force. However, his style is not military and he teaches with a common sense, logic and down to earth style that is not found in most Survival Schools in the UK. A lot of his techniques he has learnt from around the world where the skills are still used as a way of life. Jonny is a broadcaster, columnist for magazines and author, as well as appearing on television on a regular basis.
Monday Apr 07, 2014
Cost of a Coffee - Air Tycoon 3
Monday Apr 07, 2014
Monday Apr 07, 2014
Air Tycoon 3 is not Pocket Planes and it’s not for the faint of heart. It’s as complex as say interpreting NMR spectra or… running your own airline. You don’t just buy your plane, unlock a few airports and take to the skies. When buying an aeroplane, amongst other things you need to specify how many seats it will have, how much legroom and the proportion of business class and working class seats. Then you need to buy slots at airfields, staff check-in desks and management offices, bulk buy aviation fuel, choose your in-flight meals and accoutrements, set and adjust your fares, not forgetting to set your marketing and staff training budgets and run a hotel and limo service. The list goes on and on. That’s not to say it isn’t fun, but if you’re the kind of person that would rather gun enemies down in a first person shooter, than say, perform the ammunition stocktake and negotiate savings from suppliers by ensuring your soldiers equip a battle rifle and sidearm that both take 5.56 mm rounds, it might not be for you.
Monday Mar 31, 2014
Cost of a Coffee - Tekken Bowl
Monday Mar 31, 2014
Monday Mar 31, 2014
At the moment Professor Kelvin Harris in away at an international conference, so for this week’s ‘Cost of a Coffee’ we asked him to pre-record something that we could use in his absence. Sadly, this is what we were greeted with when we opened the files he sent us:
“Hello my name is Brian and I work for Professor Kelvin Harris. I mostly put the little bottles in the round thing on top of that machine and press the green button, but this week the Professor is away at a conference, so I’m going to play with his phone. He only lets me play the free games, so this feature is called ‘Cost of a Tap Water’.
Today’s game for nowt is Tekken Bowl on iPads and iPhones, which is a free-to-play bowling game based on Tekken which is a bit like Street Fighter in a business suit. Apparently this was originally a minigame from the game of Tekken, but I was never allowed to play computer games when I was little as my Mum said they were ‘of the devil’. The game is good because unlike actual bowling, you are unlikely to injure your elbow unless you get frustrated with the ‘tap to select speed and accuracy’ game mechanic, and hurl your phone at the wall.
Saturday Mar 29, 2014
Metal Gear Solid V: Ground Zeroes Spoilercast
Saturday Mar 29, 2014
Saturday Mar 29, 2014
For the inaugural Codec Call we invited @lordbritish and @hodgepodge42, aka Dexter Jaekel and Richard Hodges of the Tech Fixation, to join us for a Metal Gear Solid V: Ground Zeroes Spoilercast.
Please be warned: This is a spoilercast and as such, may contain traces of spoil for Metal Gear Solid V: Ground Zeroes!
Discussed in this show:
- The look and feel of MGS V: GZ (spinning in circles and staring at spotlights)
- Cassette tapes: There’s a lot of depth there if you go looking for it. Is it easier to miss the full story without the enforced codec calls from earlier games?
- Tone: With the depth there’s darkness to be uncovered. Big Boss’ character development; will the Phantom Pain openly be the darkest game in the series, or will it stay hidden in dossiers and cassette tapes for you to engage with at your own pace? Also, is Hideo a perv?
- Gameplay: New mechanics including Reflex, vehicles and the companion app are discussed; including a variety of approaches from stealth to slaughter with Anti-Air artillery. It’s not a game that will hold your hand!
- Kiefer Sutherland: Apparently he’s in it?!
- What’s coming next: Who is Skullface? Will we be building Outer Heaven? Will we see Ocelot, Liquid or Hayter? Will Raiden be a playable character voiced by Ashton Kutcher?
Monday Mar 24, 2014
Cost of a Coffee - Ridiculous Fishing
Monday Mar 24, 2014
Monday Mar 24, 2014
Ridiculous Fishing: A Tale of Redemption, to honour it with its’ full title, is a marvellous medley of minigames wrapped up in one delightful package. You are Billy the fisherman, who is on a quest to drop his tackle deeper and faster into the fishy depths than any man before him. You cast your line and the first part of the game’s triple threat has you using the tilt controls to avoid fish, crustaceans and aquatic mammals as you drop your lure as deep as you’re able, limited only by the length of your line, the ocean floor and your own ability. When you strike a fish the second phase of the game begins, as you reel in your line and attempt to hook and bring to the surface as many fish as you can, whilst avoiding jellyfish. Once you hit the surface, your catch will take to the air and you’re tasked with shooting the flying fish out of the sky.
Monday Mar 17, 2014
Cost of a Coffee - Surgeon Simulator
Monday Mar 17, 2014
Monday Mar 17, 2014
Surgeon Simulator is to Surgery, like Pilot Wings is to flying an Airbus A380. It’s fair to say that it’s not an accurate representation of how complicated surgery should be performed. You play as a surgeon whom I suspect is called Nigel, going through his basic training, which consists of a game of operation where you smash the ribs with a hammer and rip out some organs. Once this extensive induction is completed, you sign your disclaimer and off you go to perform a heart transplant on your poor patient. Bob. The game consists of four operations to be unlocked as you progress, starting with a heart transplant before progressing to a double kidney transplant, eye transplant and finally the teeth transplant. Now I’m not sure that a heart transplant is the easiest of all surgical procedures and I don’t think a teeth transplant is actually a thing at all, but we’ve already highlighted Surgeon Simulators patent disregard for accuracy, so let’s not dwell on that.
Monday Mar 10, 2014
Cost of a Coffee - Icycle: On Thin Ice
Monday Mar 10, 2014
Monday Mar 10, 2014
The premise is simple, you are a cyclist who must negotiate a series of dynamic levels, of increasing complexity… tackle out. Yes that’s right, a naked cyclist. The last time that I tried to ride a bike in the buff I wound up on a register and suffering from exposure. Dennis, our modern day Laddie Godiva, returns in this sequel to the flash game, Icycle. This time he’s on a quest to find love in the post-apocalyptic ice world and he’s about to snog a snow woman when we first encounter him. Sadly events take a turn for the worse and/or hallucinogenic and he’s off on an adventure through ice floes, under water and even across a petrified battlefield.